## Algebra, Quadratics & Simultaneous Equations
This topic covers essential algebraic techniques, methods for solving quadratic equations, and strategies for finding solutions to simultaneous equations.
## Algebraic Foundations
Expanding brackets involves multiplying each term inside by the term(s) outside. For double brackets, use FOIL or a grid method.
Factorising is the reverse of expanding. Look for a common factor, or recognise difference of two squares (a² - b² = (a - b)(a + b)). For quadratic factorising (ax² + bx + c), find two numbers that multiply to 'ac' and add to 'b'.
Algebraic fractions can be simplified, added, subtracted, multiplied, and divided using similar rules to numerical fractions.
## Solving Quadratic Equations
A quadratic equation is in the form ax² + bx + c = 0 (where a ≠ 0).
1. Factorising: Set the equation to 0, factorise the quadratic expression, then set each factor to zero to find the roots.
2. Quadratic Formula: For any quadratic ax² + bx + c = 0, the solutions are given by x = [-b ± √(b² - 4ac)] / 2a.
3. Completing the Square: Rewrite ax² + bx + c in the form a(x + p)² + q. This method is useful for finding the turning point (minimum/maximum) of the quadratic graph, which is at (-p, q). It can also be used to solve the equation.
The discriminant, Δ = b² - 4ac, tells us about the nature of the roots:
Graphing Quadratics: A quadratic function forms a parabola. Roots are x-intercepts. The turning point is the vertex.
## Simultaneous Equations
These involve two or more equations with multiple variables, where you seek values that satisfy all equations simultaneously.
1. Linear Simultaneous Equations: Both equations are linear (no powers higher than 1).
2. One Linear and One Quadratic Equation: Always use the substitution method. Rearrange the linear equation to make one variable the subject, then substitute this into the quadratic equation. This will result in a quadratic equation in one variable, which you can solve. You will typically find two pairs of solutions (x, y), representing the points of intersection between the line and the curve.
## Surds
Surds are irrational numbers that are roots, meaning they cannot be expressed as a simple fraction or terminating decimal (e.g., √2, √3, √7). Roots of perfect squares (e.g., √4 = 2) are not surds.
*Example:* √50 = √(25 × 2) = √25 × √2 = 5√2.
*Example:* 3√5 + 2√5 = 5√5. √8 + √2 = 2√2 + √2 = 3√2.
*Example:* 2√3 × 5√2 = 10√6.
*Example:* 1/√3 = (1 × √3) / (√3 × √3) = √3 / 3.
*Example:* 1/(2+√3) = (1 × (2-√3)) / ((2+√3) × (2-√3)) = (2-√3) / (4-3) = 2-√3.
## Indices (Powers)
Indices are a way of showing repeated multiplication.
*Example:* 8^(2/3) = (√[3]8)² = 2² = 4.
## Standard Form (Scientific Notation)
Standard form is a way to write very large or very small numbers concisely. It is written as A × 10^n, where:
*Example:* 56,000 = 5.6 × 10^4. 0.00032 = 3.2 × 10^-4.
## Ratio and Proportion
Ratio compares parts of a whole or different quantities. It shows how much of one quantity there is compared to another. Ratios can be simplified, similar to fractions.
1. Add the parts of the ratio to find the total number of parts (2 + 3 = 5 parts).
2. Divide the total quantity by the total number of parts to find the value of one part.
3. Multiply each ratio part by the value of one part to find the share for each part.
## Types of Proportion
Proportion describes how quantities relate to each other.
## Growth, Decay and Reverse Percentages
## Compound Measures
These are measures that combine two or more units.
## Pythagoras' Theorem
Pythagoras' Theorem applies only to right-angled triangles. It states that the square of the hypotenuse (the longest side, opposite the right angle) is equal to the sum of the squares of the other two sides. If 'c' is the hypotenuse and 'a' and 'b' are the other two sides, the formula is: a² + b² = c².
To find the hypotenuse, you add the squares of the shorter sides and then take the square root. To find a shorter side, you subtract the square of the known shorter side from the square of the hypotenuse, then take the square root. Pythagoras can be used in 2D problems (e.g., finding the diagonal of a rectangle) and 3D problems (e.g., finding the space diagonal of a cuboid).
## Basic Trigonometry (SOH CAH TOA)
Trigonometry also applies to right-angled triangles. The sides are labelled relative to a chosen angle (not the right angle):
The three primary trigonometric ratios are:
These ratios allow you to find missing side lengths if you know an angle and one side, or to find missing angles if you know two side lengths. To find an angle, you use the inverse trigonometric functions: sin⁻¹, cos⁻¹, or tan⁻¹.
## Non-Right-Angled Triangles
For triangles that do not have a right angle, you use the Sine Rule or the Cosine Rule.
Used when you have an angle and its opposite side, plus one other piece of information (side or angle). The formula is: a/sin(A) = b/sin(B) = c/sin(C). You can also use the reciprocal form: sin(A)/a = sin(B)/b = sin(C)/c, which is often easier when finding angles.
Used when you have all three sides (SSS) to find an angle, or two sides and the included angle (SAS) to find the third side. The formula to find a side 'a' is: a² = b² + c² - 2bc cos(A). To find an angle 'A', rearrange to: cos(A) = (b² + c² - a²) / 2bc.
The area of any triangle can be found using the formula: Area = ½ab sin(C), where 'a' and 'b' are two sides, and 'C' is the included angle between them.
## Exact Trigonometric Values
It's crucial to know the exact values for sin, cos, and tan for specific angles (0°, 30°, 45°, 60°, 90°) without a calculator. For example, sin(30°) = ½, cos(45°) = √2/2, tan(60°) = √3.
## Circle Theorems
Circle theorems describe relationships between angles, chords, tangents, and radii within a circle. Key theorems include:
## Vectors
Vectors represent magnitude (size) and direction. They are often written as column vectors, e.g., $\begin{pmatrix} x \\ y \end{pmatrix}$, or using i and j notation.
$\begin{pmatrix} a \\ b \end{pmatrix} + \begin{pmatrix} c \\ d \end{pmatrix} = \begin{pmatrix} a+c \\ b+d \end{pmatrix}$
$k\begin{pmatrix} a \\ b \end{pmatrix} = \begin{pmatrix} ka \\ kb \end{pmatrix}$
## Transformations
Transformations move or change the size of shapes.
## Probability Fundamentals
Probability measures the likelihood of an event, always between 0 (impossible) and 1 (certain). The sum of probabilities of all possible outcomes is 1.
## Conditional Probability & Tree Diagrams
Conditional Probability is the probability of an event occurring given that another event has already occurred. P(B|A) = P(A ∩ B) / P(A).
Tree Diagrams are useful for sequences of events. Multiply probabilities along branches for 'and' (e.g., P(A and B)), and add the probabilities of the relevant end branches for 'or'.
## Data Representation & Analysis
## Sampling