## Number Types
## Operations and Order
## Fractions, Decimals, Percentages (FDP)
## Rounding and Estimation
## Ratio
## Fractions, Decimals and Percentages (FDP)
Fractions, decimals, and percentages are different ways of representing parts of a whole. Understanding how to convert between them and perform calculations is crucial.
## Conversions
## Comparing and Ordering FDP
To compare or order fractions, decimals, and percentages, convert them all to the same form (usually decimals or fractions with a common denominator) and then compare.
## Working with Fractions
## Working with Percentages
## Recurring Decimals
Some fractions, like 1/3, convert to decimals that repeat indefinitely, written with a dot above the repeating digit(s). E.g., 1/3 = 0.3̇.
## Ratio
Ratio is used to compare quantities of the same type. For example, if there are 3 red apples and 2 green apples, the ratio of red to green is 3:2.
1. Add the parts of the ratio to find the total number of parts (2 + 3 = 5 parts).
2. Divide the total amount by the total number of parts to find the value of one part.
3. Multiply the value of one part by each number in the ratio to find the individual shares.
## Proportion
Proportion describes how quantities relate to each other.
## Rates of Change
Rates of change measure how one quantity changes in relation to another. They always involve units for both quantities (e.g., km/h, £/kg).
*Remember to use consistent units (e.g., km and hours, or metres and seconds).*
## Algebra Basics and Equations
Algebra uses letters (called variables) to represent unknown numbers, helping us solve problems and describe relationships.
## Algebraic Notation
## Simplifying Expressions
To simplify means to make an expression easier.
## Expanding and Factorising
## Substitution
Replace letters with their given numerical values.
## Solving Linear Equations
An equation has an equals sign (`=`). To solve means finding the variable's value.
1. Deal with any brackets (expand).
2. Collect like terms on each side.
3. Move all terms with the variable to one side, and numbers to the other (using inverse operations).
4. Divide to find the variable's value.
## Inequalities
Similar to equations but use `<` (less than), `>` (greater than), `≤` (less than or equal to), `≥` (greater than or equal to).
## Forming Expressions and Equations
Translate word problems into algebra.
## Angles and Lines
Angles are fundamental to geometry. An acute angle is less than 90°, a right angle is exactly 90°, an obtuse angle is between 90° and 180°, and a reflex angle is greater than 180° but less than 360°.
When two parallel lines are intersected by a transversal line:
## 2D Shapes and Their Properties
## Perimeter, Area and Volume
Perimeter is the total distance around the outside of a 2D shape.
Area is the amount of surface a 2D shape covers.
Volume is the amount of space a 3D object occupies.
## Units and Conversions
Remember common metric conversions:
## Bearings
Bearings are used to describe direction. They are always measured:
## Probability Basics
Probability measures how likely an event is, from 0 (impossible) to 1 (certain). It can be a fraction, decimal, or percentage.
The sum of probabilities for all possible outcomes is always 1.
P(not A) = 1 - P(A).
## Calculating Probability
For equally likely outcomes, theoretical probability is:
P(Event) = (Number of favourable outcomes) / (Total number of possible outcomes)
## Experimental Probability
Experimental probability (or relative frequency) is based on trials:
P(Event) = (Number of times event occurred) / (Total number of trials)
More trials generally lead to experimental probability being closer to theoretical probability.
## Data Collection and Types
## Representing Data
## Analysing Data (Averages & Spread)
## Scatter Graphs and Correlation